



Blade Runner 2049 Memory Lab
July - September 2017
Worked as a 3D artist helping to produce the Blade Runner VR experience for both the Oculus Rift and the Samsung Gear. I was tasked with optimizing geometry, textures and materials using a variety of techniques.
Software Used:
- Maya
- Substance Painter
- xNormal
- Unreal Engine
- Photoshop