Blade Runner 2049 Memory Lab

July - September 2017

Worked as a 3D artist helping to produce the Blade Runner VR experience for both the Oculus Rift and the Samsung Gear. I was tasked with optimizing geometry, textures and materials using a variety of techniques. 

Software Used:

- Maya
- Substance Painter
- xNormal
- Unreal Engine
- Photoshop
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